Game Summary
Cleaning shouldn’t be an stressful chore, so, why not do it as relaxed as possible? Start by picking up your nearest trash to the bin. You deserve a nice place to stay. Just be careful to not put out of place the whole room.
Features
- Developed during an internal community game jam at work.
- Made in Unity.
- Physics-based mechanics.
- 2 tutorial levels and 3 themed game play levels.
My role was…
- Design the game concept.
- Write code for functionality in Unity.
- Model and texture the 3D meshes in Blender.
- Composed music score in Ableton.